Skip to content Skip to sidebar Skip to footer

Virtual Reality


Virtual reality is a science based on the use of computers and other devices, the purpose of which is to produce an appearance of reality or simulation that allows the user to have the sensation of being present in it. It is achieved through the computer generation of a set of images that are viewed by the user through a device called a viewer. Some of these can be devices placed in a helmet, glasses and even equipment made up of suits and gloves equipped with sensors designed to simulate the perception of different stimuli, which intensify the sensation of reality.

In our research group, virtual reality systems have been generated using the Unity graphics engine, the Oculus Rift and range sensors. The range sensors are for generating touch-less motion acquisition systems.